class · System
Iterator<T>
public class System.Iterator<T> : System.Any
The values of a function with yield, made one at a time: each Next() runs the function on to its next
yield. loop (T x in F()) walks them. An iterator runs once (call the function again to start over).
- Kind
- class
- Namespace
- System
- Assembly
- System.Core
- Access
- public, abstract
- Source file
Iterator.ant
Type parameters
| Name | Constraints |
|---|---|
T | any type |
Inheritance
- Base classes
-
AnyIterator<T>
Properties
property Current: T
#
The value Next() moved to.
Methods
Runs on to the next value: false when the function has ended (and from then on).
method Dispose() -> void
#
Ends the iterator before its last value: the finally blocks around the yield it paused at run (as they
do when it ends on its own), and Next() gives false from then on. Nothing happens to one that has ended.
method Iterator() -> System.Iterator<T>
#
Itself: loop (T x in iterator) walks what is left of it.
Fields
field current: T
#
The value the last yield gave.
Set by Dispose(): the next step runs the finally blocks around the last yield and ends.
Inherited members (5)
GetTypemethod from AnyUndescribedmethod from AnyToStringmethod from AnyHashmethod from Anydestroymethod from Any
Source
Iterator<T> as Larva HIR, decompiled from its Larva HIR.
// The values of a function with `yield`, made one at a time: each `Next()` runs the function on to its next
// `yield`. `loop (T x in F())` walks them. An iterator runs once (call the function again to start over).
public class System.Iterator<T> : System.Any
{
// The value the last `yield` gave.
field current: T
// Set by `Dispose()`: the next step runs the `finally` blocks around the last `yield` and ends.
field disposing: bool
// Runs on to the next value: false when the function has ended (and from then on).
method Next() -> bool
// Ends the iterator before its last value: the `finally` blocks around the `yield` it paused at run (as they
// do when it ends on its own), and `Next()` gives false from then on. Nothing happens to one that has ended.
method Dispose() -> void
// Itself: `loop (T x in iterator)` walks what is left of it.
method Iterator() -> System.Iterator<T>
// The value `Next()` moved to.
property Current: T
}